AI Insights · Timothy · October 2022
Top 5 Boxing Games Performance in Oceania Q3 2022
An overview of the performance of the top 5 boxing games on a unified platform in Oceania during Q3 2022, highlighting trends in weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable performance across the top five boxing games in Oceania on a unified platform. Here's a closer look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Punch Guys from Rollic Games experienced a significant fluctuation in weekly downloads, peaking at 9.8K in mid-July and closing the quarter at 3.7K. Revenue started to gain traction in August, reaching a high of $191 in mid-August before tapering off to $90 by the end of September. Active users followed a similar pattern, peaking at 11.3K in mid-July and ending the quarter at around 6.6K.
Real Boxing 2 by Vivid Games S.A. maintained relatively stable weekly revenue, fluctuating between $1.1K and $1.8K throughout the quarter. Downloads saw a gradual decline from 4.1K in early July to 1.4K by the end of September. Active users also showed a downward trend, decreasing from 13.1K to about 9K over the same period.
EA SPORTS™ UFC® 2 by Electronic Arts had consistent weekly downloads, hovering around 1.5K throughout the quarter. Revenue varied, peaking at $508 in early September and ending at $344 by the end of the month. Active users remained stable, averaging around 10K with minor fluctuations.
MMA Manager 2: Ultimate Fight from Prey Studios saw a strong start in revenue, peaking at $2.2K in late July before gradually declining to $1.1K by the end of September. Downloads also peaked in early August at 3.6K, then steadily decreased to around 700 by the end of the quarter. Active users mirrored this trend, starting at 4.4K in early August and ending the quarter at approximately 2K.
Idle Workout Master: Boxbun by EZ Games maintained stable but modest revenue throughout the quarter, peaking at $199 at the end of August. Weekly downloads showed a slight decline from 1.9K to 1.2K. Active users saw a minor decrease from 7.5K in early July to about 5.6K by the end of September.
These insights provide a snapshot of the performance of these top boxing games in Oceania for Q3 2022. For more detailed analytics and trends, visit Sensor Tower.